Build from 2017-01-29 : Various Blocks and Logic link visualization

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Build from 2017-01-29 : Various Blocks and Logic link visualization

Post by tsunamayo on Sun Jan 29, 2017 12:48 pm

Hello all, it is time for a new build ! In this new build we have the following :

  • New blocks : long wedge canopy, solar sail, 1/4 and 3/4 slabs and armor plating.
  • I also added a way to view the link assignment of logical link done : for this you simply need to have a logical command brick selected and look at any button or gate.
    This is a bit experiment for now, I will refine the link display and maybe change the way we get to see these.
  • You can now also look at a command and view its input value (or delay / constant for relative command), so debugging your logical system will become easier.
  • One other change was made to the button : now a button will always send 1 signal. Which means you can no longer use them to open/close a door. To do this now you need to use a switch command, that will send 0 and 1. What you can do is link a button to the switch, and have one button inside and one other outside, so you can now activate your mecanism from two place by just one click. => this will most likely break your button-based mechanism, please update them using switch.
  • Various fixes.
  • Multiplayer improvement.


The new build is called 2017-01-29.zip. I will release updated ship soon.
As always I will do a video soon explaining the change, and also what I have been up in the last days.

[Changelog]
* Long wedge canopy and long corner canopy added.
* Armor plating block added.
* 1/4 and 3/4 slabs added
* Solar sail blocks
* Link visualization mecanism
* Command status visualization.
* New button logic : will now always send a 1 impulse.
* Block / command bounds preview graphical improvements.
* Remove bricks stud bug fixed
* Seat translation will carry the player.
* Bounds preview is not draw when HUD is disabled.
* Indicator light fixed.

[Known issues]
* Link preview dont works well when ship is moving => fixed, will be in next build
* Crash when doing a clock logic mecanism => fixed, will be in next build

Thanks for your support !
Francois



Last edited by tsunamayo on Mon Jan 30, 2017 3:10 pm; edited 2 times in total

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Re: Build from 2017-01-29 : Various Blocks and Logic link visualization

Post by sunwupen on Sun Jan 29, 2017 1:58 pm

More canopy blocks, hurray! I can make my Arwing look a bit more sleek now. Thank you.

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Re: Build from 2017-01-29 : Various Blocks and Logic link visualization

Post by tsunamayo on Sun Jan 29, 2017 3:43 pm

There is a bug with the delay and the new preview fonctionality when you do a clock. Dont do clock for now, I will do a hot fix soon.

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Re: Build from 2017-01-29 : Various Blocks and Logic link visualization

Post by Gmunga on Sun Jan 29, 2017 6:48 pm

The logic viewing feature does sound quite handy and those new blocks are pretty cool from the sounds of things, long wedges are the best.

I do think that the updated button mechanism sounds good and creates the need to build a flip flop similar to the ones used in MC back in the day.
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Re: Build from 2017-01-29 : Various Blocks and Logic link visualization

Post by DarganLor on Mon Jan 30, 2017 5:25 pm

Awesome! looking better every day I check! Great job!

Sorry I've been offline for so long, but work is eating all of my time lately. Hope to test this new version soon enough!

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Re: Build from 2017-01-29 : Various Blocks and Logic link visualization

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