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[Long term] Lights mirrored, rapid built and controlled by a slider/button/switch

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[Long term] Lights mirrored, rapid built and controlled by a slider/button/switch Empty [Long term] Lights mirrored, rapid built and controlled by a slider/button/switch

Post by johnreverse Thu Jan 12, 2017 12:12 am

I propose to allow lights to be mirrored, rapid built(building a lot of them by using advanced building command "LMB+CTRL") and controlled by sliders(intensity)/buttons/switches.

johnreverse

Posts : 49
Join date : 2017-01-08

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[Long term] Lights mirrored, rapid built and controlled by a slider/button/switch Empty Re: [Long term] Lights mirrored, rapid built and controlled by a slider/button/switch

Post by tsunamayo Thu Jan 12, 2017 9:40 am

Small light are brick, they dont have symmetry as of now. For the switches I might to it one day, but the engine is not really made for that it has to redo the lighting computation and rebuild the geometry each time. So when I optimize the geo rebuilding I will see if it is realistic to do implement it, but definitely not sliders unfortunately. But if you want a darker light you can use various shade of gray to control them, there is also two brick light type, the second one being less bright.

tsunamayo
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[Long term] Lights mirrored, rapid built and controlled by a slider/button/switch Empty Re: [Long term] Lights mirrored, rapid built and controlled by a slider/button/switch

Post by johnreverse Thu Jan 12, 2017 5:29 pm

Yeah it might be hard to accomplish, but fortunately current system isn't bad either although option of switching lights on and off would be useful.

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