System connector persists after block removal
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System connector persists after block removal
So i've just noticed a couple of issues when creating systems. If i place a 4x4 panel, add buttons etc and then remove the 4x4 panel from underneath the buttons, not only do the buttons float in space still fully functional but if you then remove those buttons the transparent blocks to show where system controls can be place stay as well. I've thrown in a screenshot for reference.
Vanquisher_Bibe- Posts : 15
Join date : 2017-01-06
Re: System connector persists after block removal
I can confirm this. Have seen this as well.
DarganLor- Posts : 11
Join date : 2016-12-26
Re: System connector persists after block removal
Yes you guys spotted this it is something I need to fix indeed ! I will do a system where you will start to remove all children brick build on the one you are destroying.
I see you are starting to build a nice ship ^^ ! Also I see some weird artifact on the flat surface, it is because of shadows I think, I did some tweaking the other day but I must have been too greedy, I will try to fix this for the next build.
I see you are starting to build a nice ship ^^ ! Also I see some weird artifact on the flat surface, it is because of shadows I think, I did some tweaking the other day but I must have been too greedy, I will try to fix this for the next build.
Re: System connector persists after block removal
one sweet ship two I found that replacing the panel in the exact same spot and then blasting it with weapon solves this issue no idea if it will work for you or not
Remitorm Darkwind- Posts : 86
Join date : 2016-12-17
Location : Cambridge, United Kingdom
Re: System connector persists after block removal
I forget to tell before but I did some improvement on this side, now removing a parent brick will remove brick build on children stud, just not working yet for multi-stud bricks, I will have to find a way to do it.
Vanquisher_Bibe- Posts : 15
Join date : 2017-01-06
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